Parameters |
- table - A table describing your desired layout. Each element in the table should be another table describing a set of windows to match, and their desired size/position. The fields in each of these tables are:
- A string containing an application name, or an
hs.application object, or nil
- A string containing a window title, or an
hs.window object, or a function, or nil
- A string containing a screen name, or an
hs.screen object, or a function that accepts no parameters and returns an hs.screen object, or nil to select the first available screen
- A Unit rect, or a function which is called for each window and returns a unit rect (see
hs.window.moveToUnit() ). The function should accept one parameter, which is the window object.
- A Frame rect, or a function which is called for each window and returns a frame rect (see
hs.screen:frame() ). The function should accept one parameter, which is the window object.
- A Full-frame rect, of a function which is called for each window and returns a full-frame rect (see
hs.screen:fullFrame() ). The function should accept one parameter, which is the window object.
- windowTitleComparator - (optional) Function to use for window title comparison. It is called with two string arguments (below) and its return value is evaluated as a boolean. If no comparator is provided, the '==' operator is used
- windowTitle: The
:title() of the window object being examined
- layoutWindowTitle: The window title string (second field) specified in each element of the layout table
- Optionally a final element, the key "options" and a table value that can contain the following keys:
absolute_x : A boolean indicating that the x value in a frame rect above, is an absolute co-ordinate (ie useful for negative absolute co-ordinates) absolute_y : A boolean indicating that the y value in a frame rect above, is an absolute co-ordinate (ie useful for negative absolute co-ordinates)
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Notes |
- If the application name argument is nil, window titles will be matched regardless of which app they belong to
- If the window title argument is nil, all windows of the specified application will be matched
- If the window title argument is a function, the function will be called with the application name argument (which may be nil), and should return a table of
hs.window objects (even if there is only one window it must be in a table)
- You can specify both application name and window title if you want to match only one window of a particular application
- If you specify neither application name or window title, no windows will be matched :)
- Monitor name is a string, as found in
hs.screen:name() or hs.screen:getUUID() . You can also pass an hs.screen object, or a function that returns an hs.screen object. If you pass nil, the first screen will be selected
- The final three arguments use
hs.geometry.rect() objects to describe the desired position and size of matched windows:
- Unit rect will be passed to
hs.window.moveToUnit()
- Frame rect will be passed to
hs.window.setFrame() (including menubar and dock)
- Full-frame rect will be passed to
hs.window.setFrame() (ignoring menubar and dock)
- If either the x or y components of frame/full-frame rect are negative, they will be applied as offsets against the opposite edge of the screen (e.g. If x is -100 then the left edge of the window will be 100 pixels from the right edge of the screen)
- Only one of the rect arguments will apply to any matched windows. If you specify more than one, the first will win
- An example usage:
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